Premiere Pro Color Grading

Nail Your Hues: The Best Premiere Pro Settings for Accurate Color Grading

Nail Your Hues: The Best Premiere Pro Settings for Accurate Color Grading

Premiere Pro color grading settings for accurate results (a creator’s guide)

You’ve wrapped an awesome shoot—now it’s time to grade it right. If you’ve ever opened Lumetri Color and wondered which dials actually affect accuracy, this guide is for you. We’ll set up your project for Rec.709 delivery, dial in white balance and exposure, use Lumetri Scopes for objective corrections, then layer tasteful style with curves, wheels, and creative LUTs. Along the way I’ll share field notes (I tested these steps on a beach wedding doc and a moody studio interview) and link to Adobe’s official resources so you can verify each step.

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Set the foundation: project, color space, and sequence

Accurate grading starts with a correct canvas. In most web/broadcast workflows your target is Rec.709 (HDTV). That means: SDR gamma, D65 white point, and the familiar 0–100 IRE luminance range on scopes. If you deliver in HDR, your targets and tools change—stick to SDR unless you specifically need HDR.

  • Project settings: Use GPU acceleration for smoother playback. Confirm the working color is intended for SDR delivery (Rec.709). Adobe’s overview of color workflows explains where these controls live and how Lumetri is organized—see Adobe’s color workflow overview for Premiere Pro.
  • Sequence previews: For clean monitoring choose a preview codec that preserves color (e.g., ProRes 422 HQ or DNxHR HQX). Highly compressed previews can mislead you with banding or macroblocking.
  • Target color space: If you’re mastering for SDR, aim for Rec.709. For the formal standard, see the ITU-R BT.709 recommendation page (neutral reference).

Normalize first: log and wide-gamut footage to Rec.709

If you shot S-Log3, V-Log, C-Log, or another log profile, normalize it before creative moves. In Premiere Pro you can apply a conversion LUT to bring the image into a viewable gamma and gamut for Rec.709; save creative LUTs for later.

Field note: I normalize with a camera-matching transform, then add a gentle S-curve with Curves. It’s more flexible than a “baked” creative LUT at the start.

Trust the instruments: Lumetri Scopes for objective accuracy

Your display can lie; scopes don’t. Keep the Waveform, Vectorscope, and RGB Parade visible while grading. Adobe’s official guide details each scope and how to interpret them—bookmark Adobe’s guide to Lumetri Scopes.

  • Waveform (Luma): Manage exposure and contrast. In Rec.709, midtones often sit ~40–60 IRE, highlights <= 100 IRE (avoid clipping unless stylistic), and shadows generally above 0 IRE (avoid crushing unless intended).
  • Vectorscope: Judge hue and saturation. Skin should fall along the skin-tone line; if it leans green/magenta, correct in Color Wheels or with Tint/Temp.
  • RGB Parade: Balance channels in neutrals. If a gray wall shows elevated blue in the Parade, nudge the midtone wheel toward yellow/red or correct white balance.

Basic Correction: white balance and exposure (start here)

Fix the fundamentals before anything else:

  • White balance: Use the eyedropper on a neutral (not specular white). Fine-tune Temperature and Tint while watching RGB Parade and the Vectorscope skin line.
  • Exposure/contrast: Adjust Exposure, Contrast, Highlights, Shadows, Whites, Blacks. Keep an eye on Waveform to avoid clipping. See Adobe: basic color correction controls.

Curves and Color Wheels: refine tonality and hue

Once normalized and balanced, shape the image with precision tools:

  • Curves: Add a soft S-curve in RGB Curves for contrast. Use Hue vs Hue to shift specific hues (e.g., pull greens toward teal in foliage), Hue vs Sat to tame oversaturated colors, and Hue vs Luma to lift/darken a color band without affecting others.
  • Color Wheels (Lift/Gamma/Gain): Correct casts and tune mood. If highlights skew green, pull Gain slightly toward magenta; if shadows feel muddy, cool the Lift or raise Gamma a hair for cleaner midtones.

HSL Secondary: isolate surgical fixes

Use HSL Secondary to target narrow ranges—perfect for sky, foliage, or distracting objects. Qualify (Hue/Sat/Luma), refine with Denoise/Blur, then adjust Correction controls. Keep it subtle; re-check on scopes to avoid hue contamination in neutrals.

Creative looks and LUTs (after correction)

Style comes last. Add a creative LUT or look in Creative, but dial the Intensity lower than you think—often 30–60% reads more natural. Use Faded Film, Sharpen, and Vibrance sparingly. For matching shots, use Adobe’s Comparison View and Color Match to align a group of clips quickly.

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Monitoring and environment: don’t sabotage your grade

  • Calibrate your display: A sensor-based calibration (X-Rite/Spyder) and consistent viewing light prevent warm-room/cool-room surprises.
  • Room conditions: Grade in a dim, neutral environment. Avoid mixed lighting on your screen; your eyes will adapt and misjudge balance.
  • Consistent references: Keep a neutral test clip and a skin-tone reference on the timeline to sanity-check every session.

Export settings that preserve color integrity

Your master is only as good as your export. For handoffs or archival, export to a high-quality mezzanine (ProRes 422 HQ or DNxHR HQX) at 10-bit if your pipeline supports it. Ensure metadata tags the correct color space (Rec.709) so players interpret your grade properly. For social/web deliverables, make a web version from the mezzanine to keep the pipeline predictable.

Step-by-step workflow (bookmark this)

  1. Create a Rec.709 sequence; use a high-quality preview codec.
  2. Normalize log footage with a camera-to-709 conversion LUT (not a creative look).
  3. Fix white balance and exposure in Basic Correction while watching Waveform and Parade.
  4. Shape contrast and color with Curves and Color Wheels.
  5. Use HSL Secondary for targeted refinements (sky, foliage, wardrobe).
  6. Apply creative LUTs last and reduce intensity to taste.
  7. Match shots with Comparison View/Color Match for continuity.
  8. Export a 10-bit mezzanine and tag color space correctly.

Presets vs manual editing (which is right for you?)

  • Presets/LUTs: Great for speed and consistency across scenes or social deadlines. Use as a starting point, then fine-tune with Curves/Wheels. Try 700+ Cinematic Video LUTs for a wide style range.
  • Manual editing: Essential for tricky lighting, mixed white balance, or brand-mandated looks. Scopes-led corrections ensure repeatable accuracy.

Pro tip: Build your own “house look” by saving Lumetri presets (conversion + contrast curve + mild color bias). Then add project-specific tweaks on top.

Color harmony and intent (keep it story-first)

After technical accuracy, push toward a deliberate palette that supports mood. Planning your palette upfront speeds grading later. If you’re deciding complementary or analogous schemes, experiment with Adobe Color’s harmony rules and carry those choices into Hue-vs curves.

Common mistakes (and quick fixes)

  • Overheated saturation: If the Vectorscope spikes toward a single target, reduce global Saturation and tame the offender with Hue vs Sat.
  • Clipped highlights: If Waveform exceeds 100 IRE, pull back Whites/Highlights or add a curve roll-off in the top end.
  • Green/magenta casts in skin: Use the midtone wheel toward the opposite hue; confirm along the skin-line on Vectorscope.
  • Creative LUT too strong: Reduce intensity to 30–60%, then rebuild contrast with Curves for a natural feel.
  • Mismatched cameras: Normalize each to Rec.709 first, then use Comparison View to match gamma/sat/hue cluster by cluster.

Related reading

Try this on your next project

Want a reliable starting point you can tweak in seconds? Pair this workflow with creator-tested resources: Cinematic LUTs Pack, 1000+ Master Lightroom Presets, and browse the Lightroom Presets collection. Build your baseline, then refine with scopes—Buy 3, Get 9 FREE.

FAQ

What color space should I use for YouTube and social?

Rec.709 SDR is the safest default for web delivery. Normalize any log footage first, grade in Rec.709, and export with correct color metadata so players interpret your grade accurately.

Should I apply a creative LUT before or after basic correction?

After. First normalize log to Rec.709 and fix white balance/exposure. Apply creative LUTs later at reduced intensity, then fine-tune with Curves and Color Wheels.

How do I keep skin tones natural?

Watch the Vectorscope skin-tone line. If skin leans green or magenta, nudge the midtone wheel, adjust Tint, or use HSL Secondary to isolate skin and correct gently.

Why does my export look different on my phone?

Uncalibrated displays and auto-brightness can shift perception. Calibrate your monitor, export with Rec.709 tags, and test on multiple devices under consistent lighting.

Do I need a calibrated reference monitor?

It’s the most reliable route for paid work. At minimum, calibrate your main display with a hardware puck and grade in a controlled, neutral room.


References for further learning: Adobe’s guide to Lumetri Scopes, Adobe: Looks and LUTs, Adobe: color workflow overview, and ITU-R BT.709 recommendation.

Written by Asanka — creator of AAAPresets (10,000+ customers).

Reading next

Unlock Cinematic Color: Your Ultimate Step-by-Step Guide to Using LUTs in Premiere Pro
Mastering the Essentials: A Comprehensive Guide to Fixing Exposure & White Balance in Premiere Pro

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